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AI Insights · Timothy · April 2021

Q1 2021 US Hack and Slash Apps Performance on Unified Platform

Explore the first quarter trends for the top hack and slash mobile applications in the United States. Sensor Tower's data reveals the download, revenue, and active users metrics for these leading games.

Q1 2021 US Hack and Slash Apps Performance on Unified Platform

US Hack and Slash Mobile Games Q1 2021: Downloads, Revenue, and Active Users Trends

The first quarter of 2021 has been eventful for hack and slash mobile games in the United States. Using data from Sensor Tower, we can observe the performance trends for the top five applications in this category. Here's how they fared in terms of downloads, revenue, and weekly active users.

Ronin: The Last Samurai by Dreamotion Inc. saw a peak in downloads at 50 thousand in the week of January 25, but experienced a decline to 5 thousand by the end of March. Revenue surged to 30 thousand in the first week of February before gradually dropping to 20 thousand by the end of the quarter. Weekly active users followed a similar trend, with a maximum of 55 thousand in February, decreasing to 25 thousand by March 29.

From miHoYo Limited, Honkai Impact 3rd witnessed fluctuations in revenue, with a significant spike to 600 thousand in the second week of March and a subsequent fall to around 200 thousand by the end of March. The game's downloads remained relatively stable, with a slight increase to 20 thousand in early March before dipping to 10 thousand. Active users showed modest variations, peaking at 150 thousand but closing the quarter at around 100 thousand.

For GUNDAM BREAKER MOBILE by Bandai Namco Entertainment Inc., revenue saw a mid-quarter boost, reaching over 100 thousand in mid-March, then slightly decreasing to under 100 thousand. Downloads started strong at 50 thousand and then steadily declined to 3 thousand by the end of March. The game's active users started at 80 thousand and dropped to around 20 thousand.

Netmarble Corporation's MARVEL Future Fight had a revenue peak at over 500 thousand in the third week of March, with other weeks maintaining between 300 thousand and 400 thousand. Downloads showed a slight upward trend towards the end of the quarter, reaching 10 thousand. The weekly active users count remained above 200 thousand throughout the quarter.

Lastly, Darkness Rises: Adventure RPG by NEXON Company experienced its highest revenue at the end of March with 60 thousand, after a relatively stable quarter. The game's downloads showed a small increase from 5 thousand to 6 thousand by the quarter's close. Active users displayed a slight decline, starting at 40 thousand and ending at around 30 thousand.

These insights into the hack and slash category reflect the dynamic nature of mobile gaming and user engagement. For more detailed analytics and data, Sensor Tower provides an extensive suite of tools and reports.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021